getSoundController: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 8: | Line 8: | ||
|descr= Returns value of the given sound controller. | |descr= Returns value of the given sound controller. | ||
|s1= | |s1= vehicle '''getSoundController''' controller | ||
|p1= vehicle: [[Object]] - must be a vehicle (does not work on soldiers) | |p1= vehicle: [[Object]] - must be a vehicle (does not work on soldiers) |
Revision as of 22:15, 19 June 2021
Description
- Description:
- Returns value of the given sound controller.
- Groups:
- Sounds
Syntax
- Syntax:
- vehicle getSoundController controller
- Parameters:
- vehicle: Object - must be a vehicle (does not work on soldiers)
- controller: String - name of sound controller, for example "rpm" or "thrust".
- Return Value:
- Number
Examples
- Example 1:
vehicle player getSoundController "rpm"; //600
Additional Information
- See also:
- Arma 3: SoundgetAllSoundControllersgetSoundControllerResultgetEnvSoundControllergetAllEnvSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note