isVehicleRadarOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns true if vehicle has active sensors on. | |descr= Returns true if vehicle has active sensors on. | ||
|s1= | |s1= [[isVehicleRadarOn]] vehicle | ||
|p1= vehicle: [[Object]] - vehicle on which check is performed | |p1= vehicle: [[Object]] - vehicle on which check is performed |
Revision as of 22:13, 19 June 2021
Description
- Description:
- Returns true if vehicle has active sensors on.
- Groups:
- Sensors
Syntax
- Syntax:
- isVehicleRadarOn vehicle
- Parameters:
- vehicle: Object - vehicle on which check is performed
- Return Value:
- Boolean
Examples
- Example 1:
isVehicleRadarOn vehicle player; // returns true if radar is turned on
Additional Information
- See also:
- setVehicleRadar
Notes
-
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