BIS fnc hideMarker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[spawn\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 spawn $2;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>["BIS_marker",2] spawn BIS_fnc_hideMarker;</sqf> | ||
|exec= spawn | |exec= spawn |
Revision as of 19:04, 5 May 2022
Description
- Description:
- Gradual hiding of a marker by setting its alpha to 0.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [marker, duration] spawn BIS_fnc_hideMarker
- Parameters:
- marker: String - Marker name
- duration: Number - (Optional, default 1) Duration of the hiding
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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