get3DENConnections: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 8: | Line 8: | ||
|descr= Returns all [[Eden Editor: Connecting|connections]] currently present on an entity. | |descr= Returns all [[Eden Editor: Connecting|connections]] currently present on an entity. | ||
|s1= | |s1= [[get3DENConnections]] entity | ||
|p1= entity: [[Eden Entity]] or [[Eden ID]] | |p1= entity: [[Eden Entity]] or [[Eden ID]] |
Revision as of 22:12, 19 June 2021
Description
- Description:
- Returns all connections currently present on an entity.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENConnections entity
- Parameters:
- entity: Eden Entity or Eden ID
- Return Value:
- Array in format: [[type1, to1], [type2, to2], ..., [typeN, toN]]
- type: String - Connection class from Cfg3DEN >> Connections
- to: Eden Entity: Entitiy the connection leads to
Examples
- Example 1:
get3DENConnections _trigger; // Can return [["WaypointActivation",[B Alpha 4-5,0]]]
Additional Information
- See also:
- add3DENConnection remove3DENConnection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note