execEditorScript: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 18: | Line 18: | ||
{{Feature | Informative | Some Old Editor Command}} | {{Feature | Informative | Some Old Editor Command}} | ||
|s1= | |s1= map '''execEditorScript''' [object,script] | ||
|p1= map: [[Control]] - | |p1= map: [[Control]] - |
Revision as of 22:01, 19 June 2021
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control -
- [object,script]: Array -
- Return Value:
- Anything
Examples
- Example 1:
_map execEditorScript ["_team_1","create"];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note