endMission: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 34: | Line 34: | ||
'''Mission saves are deleted'''. Use [[failMission]] if they should not.{{Feature|arma3|To maintain Arma 3 visual style, it is recommended to use [[BIS_fnc_endMission]] instead.}} | '''Mission saves are deleted'''. Use [[failMission]] if they should not.{{Feature|arma3|To maintain Arma 3 visual style, it is recommended to use [[BIS_fnc_endMission]] instead.}} | ||
|s1= | |s1= '''endMission''' endType | ||
|p1= endType: [[String]] - | |p1= endType: [[String]] - |
Revision as of 22:02, 19 June 2021
Description
- Description:
- Finish the mission.
The end type can be:
- "CONTINUE"
- "KILLED"
- "LOSER"
- "END1"
- "END2"
- "END3"
- "END4"
- "END5"
- "END6"
- Multiplayer:
- To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine.
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
endMission "END1";
Additional Information
- See also:
- failMissionforceEnd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note