setObjectArguments: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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{{Feature | Informative | Some Old Editor Command}} | {{Feature | Informative | Some Old Editor Command}} | ||
|s1= | |s1= map '''setObjectArguments''' [object,[name1,value1,...]] | ||
|p1= map: [[Control]] - | |p1= map: [[Control]] - |
Revision as of 22:28, 19 June 2021
Description
- Description:
- Set object arguments in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setObjectArguments [object,[name1,value1,...]]
- Parameters:
- map: Control -
- [object,[name1,value1,...]]: Array -
- Return Value:
- Anything
Examples
- Example 1:
- -
Additional Information
- See also:
- -
Notes
-
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