reversedMouseY: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>[[if]] ([[reversedMouseY]]) [[then]] { [[hint]] "Dude!" };</code>
|x1= <code>[[if]] ([[reversedMouseY]]) [[then]] { [[hint]] "Dude!" };</code>


|seealso= [[setMousePosition]], [[getMousePosition]]
|seealso= [[setMousePosition]] [[getMousePosition]]
}}
}}

Revision as of 17:34, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns true if mouse vertical axe is inverted.
Groups:
System

Syntax

Syntax:
reversedMouseY
Return Value:
Boolean

Examples

Example 1:
if (reversedMouseY) then { hint "Dude!" };

Additional Information

See also:
setMousePosition getMousePosition

Notes

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