setLightBrightness: Difference between revisions
Jump to navigation
Jump to search
m (local effect) |
(add. ArmA2 classification) |
||
Line 48: | Line 48: | ||
[[Category:Scripting Commands OFP Elite |SETLIGHTBRIGHTNESS]] | [[Category:Scripting Commands OFP Elite |SETLIGHTBRIGHTNESS]] | ||
[[Category:Scripting Commands ArmA|SETLIGHTBRIGHTNESS]] | [[Category:Scripting Commands ArmA|SETLIGHTBRIGHTNESS]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] |
Revision as of 17:23, 3 June 2009
Description
- Description:
- Set brightness of light.
- Groups:
- Uncategorised
Syntax
- Syntax:
- light setLightBrightness brightness
- Parameters:
- light: Object
- brightness: Number
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Light can be created with command createVehicle with special vehicle class "#lightpoint"
for example:
_light = "#lightpoint" createVehicleLocal pos;
_light setLightBrightness 1.0;
_light setLightAmbient[0.0, 1.0, 0.0];
_light setLightColor[0.0, 1.0, 0.0];
_light lightAttachObject [_object, [0,0,0]]