getPlayerScores: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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* In MP: Returns the unit's table of scores (infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score).
* In MP: Returns the unit's table of scores (infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score).
* In SP: Empty array []
* In SP: Empty array []
|s1= '''getPlayerScores''' unitName
|s1= '''getPlayerScores''' unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]

Revision as of 22:18, 19 June 2021

Hover & click on the images for description

Description

Description:
  • In MP: Returns the unit's table of scores (infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score).
  • In SP: Empty array []
Groups:
Multiplayer

Syntax

Syntax:
getPlayerScores unitName
Parameters:
unitName: Object
Return Value:
Array - the score of the given player in format [infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score]

Examples

Example 1:
getPlayerScores BIS_player1;

Additional Information

See also:
scoreaddScorescoreSideaddScoreSideaddPlayerScores

Notes

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