showMap: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
||
Line 26: | Line 26: | ||
|descr= Enable Map (default [[true]]) | |descr= Enable Map (default [[true]]) | ||
|s1= | |s1= [[showMap]] show | ||
|p1= show: [[Boolean]] | |p1= show: [[Boolean]] |
Revision as of 17:09, 20 June 2021
Description
Syntax
Examples
- Example 1:
showMap false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".
Example:unitname removeweapon "itemmap"
To add again useunitname addweapon "itemmap"
.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map