switchGesture: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 25: Line 25:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>soldierOne [[switchGesture]] "Wave";</code>
|x1= <code>soldierOne switchGesture "Wave";</code>


|seealso= [[playGesture]]
|seealso= [[playGesture]]

Revision as of 11:17, 12 May 2022

Hover & click on the images for description

Description

Description:
When used on a person,the given move is started immediately (without transition).
Groups:
Animations

Syntax

Syntax:
soldier switchGesture moveName
Parameters:
soldier: Object
moveName: String
Return Value:
Nothing

Examples

Example 1:
soldierOne switchGesture "Wave";

Additional Information

See also:
playGesture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 31, 2010
kju
Rpt says "Not implemented" as of OA 1.54.