showCompass: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
||
Line 26: | Line 26: | ||
|descr= Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default [[true]]) | |descr= Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default [[true]]) | ||
|s1= | |s1= [[showCompass]] show | ||
|p1= show: [[Boolean]] | |p1= show: [[Boolean]] |
Revision as of 17:10, 20 June 2021
Description
- Description:
- Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Interaction
Syntax
- Syntax:
- showCompass show
- Parameters:
- show: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
showCompass false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the Compass is now an inventory item. Class path is CfgWeapons->ItemCompass. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemCompass")
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction