enableVehicleSensor: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |r1=[[" to " |r1= [[")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 20: Line 20:
|x1= <code>[[vehicle]] [[player]] [[enableVehicleSensor]]  ["PassiveRadarSensorComponent",false]; // disables passive radar</code>
|x1= <code>[[vehicle]] [[player]] [[enableVehicleSensor]]  ["PassiveRadarSensorComponent",false]; // disables passive radar</code>


|seealso= [[listVehicleSensors]], [[isVehicleSensorEnabled]]
|seealso= [[listVehicleSensors]] [[isVehicleSensorEnabled]]
}}
}}

Revision as of 15:41, 20 January 2022

Hover & click on the images for description

Description

Description:
Enable/disable given sensor
Groups:
Sensors

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
state: Boolean - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensors isVehicleSensorEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note