connectToServer: Difference between revisions
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m (Added return type according to support info from Arma 3 2.05) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Connects the client to the provided server. | |descr= Connects the client to the provided server. | ||
{{Feature | | {{Feature|informative| | ||
* only works on the [[Arma 3 Main Menu|Main Menu]]. | * only works on the [[Arma 3 Main Menu|Main Menu]]. | ||
* must be executed from [[isUIContext | UI context]], such as ''onButtonDown'' or similar events (see [[User Interface Event Handlers]]). | * must be executed from [[isUIContext | UI context]], such as ''onButtonDown'' or similar events (see [[User Interface Event Handlers]]). | ||
Line 22: | Line 22: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>connectToServer ["192.168.0.2", 2302, "test"];</sqf> | ||
|seealso= [[serverCommand]] [[getSteamFriendsServers]] | |seealso= [[serverCommand]] [[getSteamFriendsServers]] | ||
}} | }} |
Revision as of 11:24, 4 May 2022
Description
- Description:
- Connects the client to the provided server.
- Groups:
- System
Syntax
- Syntax:
- connectToServer [ip, port, password]
- Parameters:
- ip: String
- port: Number
- password: String - "" if no password
- Return Value:
- Nothing
Examples
- Example 1:
- connectToServer ["192.168.0.2", 2302, "test"];
Additional Information
- See also:
- serverCommand getSteamFriendsServers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note