ctRemoveRows: Difference between revisions
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|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code> | |x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code> | ||
|seealso= [[ctAddRow]] | |seealso= [[ctAddRow]] [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]] | ||
}} | }} | ||
Revision as of 13:24, 20 January 2022
Description
- Description:
- Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.
- Groups:
- GUI Control - Controls Table
Syntax
- Syntax:
- ctrl ctRemoveRows [index1, index2, ...]
- Parameters:
- ctrl: Control
- indexN: Number
- Return Value:
- Nothing
Examples
- Example 1:
_control ctRemoveRows [0, 1, 2];
Additional Information
- See also:
- ctAddRow ctAddHeaderctClearctCurSelctSetCurSelctRowControlsctHeaderControlsctRowCountctHeaderCountctSetValuectValuectSetDatactDatactFindRowHeaderctFindHeaderRowsctRemoveHeadersctSetRowTemplatectSetHeaderTemplate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on January 2, 2021 - 15:05 (UTC)
- 7erra
- If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.