addCuratorEditingArea: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) |
||
Line 24: | Line 24: | ||
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code> | |x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code> | ||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] | ||
}} | }} |
Revision as of 12:56, 20 January 2022
Description
- Description:
- Adds or changes curator edit area (depends on if ID is already used).
- Groups:
- Curator
Syntax
- Syntax:
- curatorObj addCuratorEditingArea [editAreaID, position, radius]
- Parameters:
- curatorObj: Object - Curator module.
- editAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note