stance: Difference between revisions
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Lou Montana (talk | contribs) |
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|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | ||
|seealso= [[animationState]] | |seealso= [[animationState]] [[unitPos]], [[pose]] | ||
}} | }} |
Revision as of 18:17, 20 January 2022
Description
- Description:
- Returns the stance of the given unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - Can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
Additional Information
- See also:
- animationState unitPospose
Notes
-
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