getPilotCameraDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "PositionRelative" to "PositionRelative") |
Lou Montana (talk | contribs) |
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|x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code> | |x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code> | ||
|seealso= [[hasPilotCamera]] | |seealso= [[hasPilotCamera]] [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | ||
}} | }} |
Revision as of 15:57, 20 January 2022
Description
- Description:
- Returns model space vector of the object airplane or helicopter pilotCamera .
- Groups:
- Pilot Camera
Syntax
- Syntax:
- getPilotCameraDirection object
- Parameters:
- object: Object
- Return Value:
- Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.
Examples
Additional Information
- See also:
- hasPilotCamera getPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget
Notes
-
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