canAddItemToVest: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 33: Line 33:
};</code>
};</code>


|seealso= [[canAdd]] [[canAddItemToBackpack]], [[canAddItemToUniform]]
|seealso= [[canAdd]] [[canAddItemToBackpack]] [[canAddItemToUniform]]
}}
}}

Revision as of 12:59, 20 January 2022

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count]
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAdd canAddItemToBackpack canAddItemToUniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note