fadeSpeech: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>5 [[fadeSpeech]] 0.1;</code> | |x1= <code>5 [[fadeSpeech]] 0.1;</code> | ||
|seealso= [[speechVolume]] [[fadeRadio]] [[fadeSound]] [[fadeMusic]] [[fadeEnvironment]] [[environmentVolume]] [[soundVolume]] [[musicVolume]] | |seealso= [[speechVolume]] [[fadeRadio]] [[fadeSound]] [[fadeMusic]] [[fadeEnvironment]] [[environmentVolume]] [[soundVolume]] [[musicVolume]] [[radioVolume]] | ||
}} | }} |
Revision as of 16:37, 20 January 2022
Description
- Description:
- Changes the master speech volume smoothly within the given time. The default volume is 1.0. Some of the sounds that play through speech channel are:
- Tactical Ping sound
- playSound when isSpeech argument is true
- say3D when isSpeech argument is true
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeSpeech volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Speech volume range 0 to 2
- Return Value:
- Nothing
Examples
- Example 1:
5 fadeSpeech 0.1;
Additional Information
- See also:
- speechVolume fadeRadio fadeSound fadeMusic fadeEnvironment environmentVolume soundVolume musicVolume radioVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note