removeMagazine: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] removeMagazine "M16"</code> | |x1= <code>[[player]] removeMagazine "M16"</code> | ||
|seealso= [[removeMagazines]] [[removeWeapon]] [[removeMagazinesTurret]] | |seealso= [[removeMagazines]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]], [[setVehicleAmmo]] | ||
}} | }} |
Revision as of 17:39, 20 January 2022
Description
- Description:
- Remove magazine from the unit.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazine magazineName
- Parameters:
- unitName: Object
- magazineName: String - see weapons
- Return Value:
- Nothing
Examples
- Example 1:
player removeMagazine "M16"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory