setCollisionLight: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 22: Line 22:
|x1= <code>heli [[setCollisionLight]] [[true]];</code>
|x1= <code>heli [[setCollisionLight]] [[true]];</code>


|seealso= [[isLightOn]] [[isCollisionLightOn]], [[setPilotLight]], [[isIRLaserOn]], [[engineOn]], [[isEngineOn]]
|seealso= [[isLightOn]] [[isCollisionLightOn]] [[setPilotLight]], [[isIRLaserOn]], [[engineOn]], [[isEngineOn]]
}}
}}

Revision as of 17:46, 20 January 2022

Hover & click on the images for description

Description

Description:
Switches collision lights of a vehicle on/off.
Groups:
Lights

Syntax

Syntax:
vehicle setCollisionLight set
Parameters:
vehicle: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
heli setCollisionLight true;

Additional Information

See also:
isLightOn isCollisionLightOn setPilotLightisIRLaserOnengineOnisEngineOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note