setToneMapping: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
||
Line 23: | Line 23: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code> | |x1= <code>setToneMapping "Filmic"</code> | ||
|seealso= [[setToneMappingParams]] [[ppEffectAdjust]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectCreate]] [[ppEffectDestroy]] [[Post process effects]] | |seealso= [[setToneMappingParams]] [[ppEffectAdjust]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectCreate]] [[ppEffectDestroy]] [[Post process effects]] | ||
}} | }} |
Revision as of 11:14, 12 May 2022
Description
- Description:
- Applies a specific tone mapping to the game. The tone mapping can be edited with setToneMappingParams.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - can be one of:
- "Arma"
- "Filmic"
- "Reinhard"
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParams ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy Post process effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note