Startup Parameters Config File: Difference between revisions
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=== Example === | === Examples === | ||
==== Simple Example ==== | |||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
-nosplash | -nosplash | ||
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{{Feature|informative|''(not sure that this quoted line will work (most won't), but patches with spaces without the quotes, and quoted '''-mod''''s patches will)''}} | {{Feature|informative|''(not sure that this quoted line will work (most won't), but patches with spaces without the quotes, and quoted '''-mod''''s patches will)''}} | ||
==== Host and Client ==== | |||
The following example allows you to launch two instances of the game with common startup parameters. One for hosting from [[Eden]] and another one as a client to test for [[Multiplayer_Scripting|locality]] issues. | |||
'''base.txt''' | |||
<syntaxhighlight lang="cpp"> | |||
-mod="!Workshop\@Mod1;!Workshop\@Mod2" | |||
-skipIntro | |||
-noSplash | |||
-filePatching | |||
-noSound | |||
-noLand | |||
</syntaxhighlight> | |||
'''host.txt''' | |||
<syntaxhighlight lang="cpp"> | |||
#include "base.txt" | |||
"C:\Users\USERNAME\Documents\Arma 3\missions\BIKI.VR" | |||
</syntaxhighlight> | |||
'''client.txt''' | |||
<syntaxhighlight lang="cpp"> | |||
#include "base.txt" | |||
-name=ClientTest | |||
</syntaxhighlight> | |||
== .par Format == | == .par Format == |
Revision as of 19:30, 31 July 2022
The startup parameters config file can be used to put startup parameters in, instead of specifying them in a shortcut/commandline.
Usage
-par startup parameter allows to specify the file. Whether using Plain Text Format or .par Format, the file is preprocessed before parsing, allowing C++ style comments and #defines to be used.
Windows
-par won't work being passed by cmd as variable to quotes; a specific format must be applied:
setlocal enableDelayedExpansion enableExtensions
set v=!v! "-profiles=!cd!\acc"
set v=!v! "-par=D:\par\startupParameters.txt"
start "" "D:\arma3\arma3.exe" !v! &rem need "start" for closing cmd window;
timeout /t 1 &rem need for keeping game window (starting from logo) foreground after cmd window close;
Plain Text Format
- The file extension must be anything but .par, otherwise the .par Format syntax will be assumed.
- The file can be located either inside or outside of the game folder for organizational purposes.
- The file must have one command line option per line.
Location
Location can be defined with -par=parameterFileName startup parameter.
Format
Whitespace is ignored.
-startupParameter
-startupParameter2=value1;value2
MissionFileToOpenInTheEditor
Examples
Simple Example
-nosplash
-skipIntro
-world=none
-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2
"C:\arma2\Users\USERNAME\missions\MissionName.Desert_E\mission.sqm"
Host and Client
The following example allows you to launch two instances of the game with common startup parameters. One for hosting from Eden and another one as a client to test for locality issues.
base.txt
-mod="!Workshop\@Mod1;!Workshop\@Mod2"
-skipIntro
-noSplash
-filePatching
-noSound
-noLand
host.txt
#include "base.txt"
"C:\Users\USERNAME\Documents\Arma 3\missions\BIKI.VR"
client.txt
#include "base.txt"
-name=ClientTest
.par Format
Location
At game directory's root.
Naming
Arma 2 | Arma 2: Operation Arrowhead | Take On Helicopters |
---|---|---|
ArmA2.par | ArmA2OA.par | TakeOnH.par |
Format
class Arg
{
startupParameter="-startupParameter"
startupParameter2="-startupParameter2=value1;value2"
};
Example
class Arg
{
nosplash="-nosplash";
skipIntro="-skipIntro";
world="-world=none";
mod="-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2";
};
External links
- Feature is discussed here by Suma (archive)