connectTerminalToUAV: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - [[true]] on success | |r1= [[Boolean]] - [[true]] on success | ||
|x1= <code>bool = player | |x1= <code>bool = player connectTerminalToUAV uav1;</code> | ||
|x2= <code>player | |x2= <code>player connectTerminalToUAV [[objNull]]; //disconnect</code> | ||
|seealso= [[allUnitsUAV]] [[getConnectedUAV]] [[isUAVConnected]] [[UAVControl]] [[showUAVFeed]] [[shownUAVFeed]] | |seealso= [[allUnitsUAV]] [[getConnectedUAV]] [[isUAVConnected]] [[UAVControl]] [[showUAVFeed]] [[shownUAVFeed]] | ||
}} | }} |
Revision as of 11:01, 12 May 2022
Description
- Description:
- Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. If UAV is already connected to another terminal, this new connection will fail.
- Groups:
- Remote Control
Syntax
- Syntax:
- person connectTerminalToUAV uav
- Parameters:
- person: Object
- uav: Object
- Return Value:
- Boolean - true on success
Examples
- Example 1:
bool = player connectTerminalToUAV uav1;
- Example 2:
player connectTerminalToUAV objNull; //disconnect
Additional Information
Notes
-
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