set3DENGrid: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 19: Line 19:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>set3DENGrid ["t",100]; // 100m movement increment</code>
|x1= <sqf>set3DENGrid ["t",100]; // 100m movement increment</sqf>


|seealso= [[get3DENGrid]]   
|seealso= [[get3DENGrid]]   
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the grid increment for the given transformation type.
Groups:
Eden Editor

Syntax

Syntax:
set3DENGrid [type, value]
Parameters:
type: String - Name of transformation type. Can be:
  • "r" - Rotation
  • "t" - Translation
  • "s" - Scale
value: Number - Transformation increment
Return Value:
Nothing

Examples

Example 1:
set3DENGrid ["t",100]; // 100m movement increment

Additional Information

See also:
get3DENGrid

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note