buttonAction: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r2= [[String]]
|r2= [[String]]


|x1= <code>buttonSetAction [100, {player exec "reply.sqs"}]
|x1= <sqf>buttonSetAction [100, {player exec "reply.sqs"}]
_action = buttonAction 100; // Returns {player exec "reply.sqs"}</code>
_action = buttonAction 100; // Returns {player exec "reply.sqs"}</sqf>


|seealso= [[buttonSetAction]]
|seealso= [[buttonSetAction]]
}}
}}

Revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
buttonAction idc
Parameters:
idc: Number - Button IDC
Return Value:
String

Alternative Syntax

Syntax:
buttonAction control
Parameters:
control: Control
Return Value:
String

Examples

Example 1:
buttonSetAction [100, {player exec "reply.sqs"}] _action = buttonAction 100; // Returns {player exec "reply.sqs"}

Additional Information

See also:
buttonSetAction

Notes

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