getObjectArgument: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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Line 29: | Line 29: | ||
|x1= <code>''// returns string "[1009.0351, 1319.4928]"'' | |x1= <code>''// returns string "[1009.0351, 1319.4928]"'' | ||
(findDisplay 128 displayCtrl 51) | (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | ||
''// returns array [1009.0351, 1319.4928]'' | ''// returns array [1009.0351, 1319.4928]'' |
Revision as of 13:02, 12 May 2022
Description
- Description:
- Return name of object argument in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectArgument [object, argument]
- Parameters:
- map: Control
- object: Object
- argument: String
- Return Value:
- String
Examples
- Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- -
Notes
-
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