addHandgunItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>player addHandgunItem "muzzle_snds_L"; | |x1= <sqf>player addHandgunItem "muzzle_snds_L";</sqf> | ||
</sqf> | |||
|seealso= [[addWeaponItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[addPrimaryWeaponItem]] [[addSecondaryWeaponItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]] | |seealso= [[addWeaponItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[addPrimaryWeaponItem]] [[addSecondaryWeaponItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]] | ||
}} | }} |
Latest revision as of 11:04, 13 May 2022
Description
- Description:
- Adds weapon item, including magazine, directly to the handgunWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addHandgunItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- addWeaponItem removeHandgunItem removeAllHandgunItems addPrimaryWeaponItem addSecondaryWeaponItem addBinocularItem weaponsItems handgunItems primaryWeaponItems secondaryWeaponItems binocularItems
Notes
-
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