removeMagazine: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>player removeMagazine "M16"</sqf> | |x1= <sqf>player removeMagazine "M16";</sqf> | ||
|seealso= [[removeMagazines]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | |seealso= [[removeMagazines]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | ||
}} | }} |
Revision as of 22:42, 28 June 2022
Description
- Description:
- Remove magazine from the unit.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazine magazineName
- Parameters:
- unitName: Object
- magazineName: String - see weapons
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory