ppEffectCreate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "Post process effects" to "Post Process Effects") |
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|gr1= Camera Control | |gr1= Camera Control | ||
|descr= Creates [[Post | |descr= Creates [[Post Process Effects]] specified by effect name and priority.<br> | ||
Supported effects: | Supported effects: | ||
{{Columns|2| | {{Columns|2| | ||
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|x1= <sqf>_ppGrain = ppEffectCreate ["filmGrain", 2005];</sqf> | |x1= <sqf>_ppGrain = ppEffectCreate ["filmGrain", 2005];</sqf> | ||
|seealso= [[Post | |seealso= [[Post Process Effects]] [[ppEffectForceInNVG]] [[ppEffectEnable]] [[ppEffectEnabled]] [[ppEffectDestroy]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectAdjust]] | ||
}} | }} | ||
Revision as of 23:24, 12 July 2022
Description
- Description:
- Creates Post Process Effects specified by effect name and priority.
Supported effects: - Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCreate [name, priority]
- Parameters:
- name: String - name of effect type
- priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Number - handle or -1 if failed
Alternative Syntax
- Syntax:
- ppEffectCreate [[name1, priority1], ...]
- Parameters:
- nameX: String - name of effect type
- priorityX: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Array of Numbers [handle1, ...] or Nothing if failed
Examples
- Example 1:
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectEnabled ppEffectDestroy ppEffectCommit ppEffectCommitted ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 29, 2009 - 22:33 (UTC)
- For some examples, check this forums' topic.
- Posted on Jun 24, 2015 - 04:08 (UTC)
-
"wetDistortion" only works if handle is used.