secondaryWeaponItems: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>") |
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|r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | |r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | ||
|x1= <sqf>secondaryWeaponItems player; //["","","",""] | |x1= <sqf>secondaryWeaponItems player; //["","","",""]</sqf> | ||
</sqf> | |||
|seealso= [[addSecondaryWeaponItem]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[primaryWeaponItems]] [[binocularItems]] [[weaponsItems]] [[weaponsItemsCargo]] | |seealso= [[addSecondaryWeaponItem]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[primaryWeaponItems]] [[binocularItems]] [[weaponsItems]] [[weaponsItemsCargo]] | ||
}} | }} |
Latest revision as of 11:04, 13 May 2022
Description
- Description:
- Returns array with all items assigned to the secondaryWeapon except magazines. Use secondaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- secondaryWeaponItems unit
- Parameters:
- unit: Object
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
Additional Information
- See also:
- addSecondaryWeaponItem weaponAccessories weaponAccessoriesCargo handgunItems primaryWeaponItems binocularItems weaponsItems weaponsItemsCargo
Notes
-
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