setWindDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <sqf>60 | |x1= <sqf>60 setWindDir 180;</sqf> | ||
|x2= <sqf> | |x2= <sqf>setWindDir [1, -15];</sqf> | ||
|seealso= [[windDir]] | |seealso= [[windDir]] |
Revision as of 16:30, 13 May 2022
Description
- Description:
- Changes the wind direction smoothly.
- Multiplayer:
- Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.
- Groups:
- Environment
Syntax
- Syntax:
- time setWindDir value
- Parameters:
- time: Number - Transition time in seconds.
0
will cause the change to be immediate - value: Number - Azimuth
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- setWindDir direction
- Parameters:
- direction: Array - Flat wind direction and strength in format Position2D
- Return Value:
- Nothing
Examples
- Example 1:
- 60 setWindDir 180;
- Example 2:
- setWindDir [1, -15];
Additional Information
- See also:
- windDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 12, 2014
- Waffle SS.
- Seems to make wind [0, 0] in MP. (Arma 3 v1.00)