setObjectProxy: Difference between revisions

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|descr= Set the proxy object associated with the given editor object.
|descr= Set the proxy object associated with the given editor object.
{{Feature | Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}


|s1= map [[setObjectProxy]] [object, proxy]
|s1= map [[setObjectProxy]] [object, proxy]

Latest revision as of 19:11, 15 March 2024

Hover & click on the images for description

Description

Description:
Set the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map setObjectProxy [object, proxy]
Parameters:
map: Control
object: String
proxy: Object
Return Value:
Nothing

Examples

Example 1:
_map setObjectProxy ["_group_0", vehicle (leader _group)];

Additional Information

See also:
getObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note