World Editor: Road Generator – Arma Reforger
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A '''Road Generator''' is a generator creating a road along a spline. It can also shape the terrain (extrude or dig) around it to make it follow the spline. | |||
{{Wiki|WIP}} | |||
== Requirements == | |||
* A spline defining the road's path - open or closed (see {{Link|Arma Reforger:World Editor: Vector Tool|Vector Tool}}). Polylines are '''not''' supported. | |||
* A road generator entity as a '''direct child''' to this shape. | |||
== Options == | |||
=== Terrain === | |||
==== Adjust Height Map ==== | |||
If enabled, adjust terrain height map to road | |||
==== Adjust Height Map Priority ==== | |||
Priority of terrain heightmap adjust | |||
==== Falloff Start Width ==== | |||
Distance between road edge and start of fall-off | |||
==== Road Falloff Width ==== | |||
Width of the road fall-off | |||
=== Road === | |||
==== GenerateRoad ==== | |||
If enabled, regenerate road on shape modification | |||
==== Road Clearance ==== | |||
Width of the clearance by the road | |||
==== Road Width ==== | |||
Width of the road | |||
{{GameCategory|armaR|Modding|Official Tools|World Editor Generators}} | {{GameCategory|armaR|Modding|Official Tools|World Editor Generators}} |
Revision as of 15:14, 16 November 2023
A Road Generator is a generator creating a road along a spline. It can also shape the terrain (extrude or dig) around it to make it follow the spline.
Requirements
- A spline defining the road's path - open or closed (see Vector Tool). Polylines are not supported.
- A road generator entity as a direct child to this shape.
Options
Terrain
Adjust Height Map
If enabled, adjust terrain height map to road
Adjust Height Map Priority
Priority of terrain heightmap adjust
Falloff Start Width
Distance between road edge and start of fall-off
Road Falloff Width
Width of the road fall-off
Road
GenerateRoad
If enabled, regenerate road on shape modification
Road Clearance
Width of the clearance by the road
Road Width
Width of the road