land: Difference between revisions

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m (added exact distance at which H's work)
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<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''


Helos will land at the nearest "H" or "Invisible H", if there is one around.
Helos will land at the nearest "H" or "Invisible H", if there is one around (within 500m in ArmA).
</dd>
</dd>



Revision as of 04:49, 7 May 2007

Hover & click on the images for description

Description

Description:
Force helicopter landing. Landing mode may be:
  • "LAND" (complete stop)
  • "GET IN" (hovering very low, for another unit to get in)
  • "GET OUT" (hovering low,for another unit to get out)
Groups:
Uncategorised

Syntax

Syntax:
helicopter land mode
Parameters:
helicopter: Object
mode: String
Return Value:
Nothing

Examples

Example 1:
cobraOne land "LAND"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Helos will land at the nearest "H" or "Invisible H", if there is one around (within 500m in ArmA).

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