exitWith – Talk

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If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :)  --[[User:Ceeeb|Ceeeb]] 10:04, 7 May 2007 (CEST)
If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :)  --[[User:Ceeeb|Ceeeb]] 10:04, 7 May 2007 (CEST)
:Seems so, yes. Good find. --[[User:Raedor|raedor]] 12:33, 7 May 2007 (CEST)

Revision as of 11:33, 7 May 2007

It seems this command exits the current "scope" (is this the correct term?), rather than the current script file. Is this correct?

Example code, started using execVM:

<stuff>
for "_j" from 1 to _value do 
 {
  <stuff>
  if (<exit condition>) exitWith {player sideChat "Cancelled"};
 };
player sideChat "Complete";

If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :) --Ceeeb 10:04, 7 May 2007 (CEST)

Seems so, yes. Good find. --raedor 12:33, 7 May 2007 (CEST)