diag getTerrainSegmentOffset: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
BrettMayson (talk | contribs) mNo edit summary |
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|s1= [[diag_getTerrainSegmentOffset]] worldPos | |s1= [[diag_getTerrainSegmentOffset]] worldPos | ||
|p1= worldPos: [[Array]] | |p1= worldPos: [[Array]] format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - world coordinates | ||
|r1= [[Array]] | |r1= [[Array]] format [[Position#Introduction|Position2D]] - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap) | ||
|x1= <sqf>private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;</sqf> | |x1= <sqf>private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;</sqf> |
Latest revision as of 10:57, 16 June 2024
Description
- Description:
- Returns the terrain segment. It is basically the same as:
_worldPos params ["_x", "_y"]; [floor (_x / diag_getTerrainGrid), floor (_y / diag_getTerrainGrid)];
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_getTerrainSegmentOffset worldPos
- Parameters:
- worldPos: Array format Position2D or Position3D - world coordinates
- Return Value:
- Array format Position2D - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)
Examples
- Example 1:
Additional Information
- See also:
- diag_getTerrainHeight diag_getTerrainGrid
Notes
-
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