fadeRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *F([a-z ])" to "$1 - f$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *R([a-z ])" to "$1 - r$2") |
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Line 32: | Line 32: | ||
|p1= time: [[Number]] - fade interval in seconds | |p1= time: [[Number]] - fade interval in seconds | ||
|p2= volume: [[Number]] - | |p2= volume: [[Number]] - radio volume range 0 to 2 | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 15:47, 8 November 2023
Description
- Description:
- Changes the radio volume smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeRadio volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - radio volume range 0 to 2
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeRadio 0.1;
Additional Information
- See also:
- fadeSound fadeMusic fadeSpeech fadeEnvironment environmentVolume radioVolume soundVolume musicVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2008-09-11 - 17:17 (EST)
- beta
- Does not affect VON
- Posted on 2016-09-13 - 15:52 (UTC)
- Fusselwurm
- Also influences audibility of the missile warning in helicopters.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect