setToneMappingParams: Difference between revisions
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Lou Montana (talk | contribs) m (Fix "Filmic" default value) |
Lou Montana (talk | contribs) m (Fix example comment) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>"Filmic" setToneMappingParams [0.2, 0. | |x1= <sqf>"Filmic" setToneMappingParams [0.2, 0.3, 0.2, 0.3, 0.01, 3.750, 6, 4];</sqf> | ||
|x2= <sqf>"Reinhard" setToneMappingParams [0.9, -0.003];</sqf> | |x2= <sqf>"Reinhard" setToneMappingParams [0.9, -0.003];</sqf> | ||
Line 35: | Line 35: | ||
// default values | // default values | ||
// "Arma" setToneMappingParams []; // no params for "Arma" tone mapping | // "Arma" setToneMappingParams []; // no params for "Arma" tone mapping | ||
"Filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.75, 6, 4]; // [0.22, 0.3, 0.1, 0.2, 0.01, 0.3, 11.2, 2] for | "Filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.75, 6, 4]; // {{arma3}} uses [0.22, 0.3, 0.1, 0.2, 0.01, 0.3, 11.2, 2] for terrains | ||
"Reinhard" setToneMappingParams [0.9, 0]; | "Reinhard" setToneMappingParams [0.9, 0]; | ||
</sqf> | </sqf> |
Latest revision as of 14:55, 7 December 2023
Description
- Description:
- Edits tone mapping parameters. Settings are stored even if the concerned tone is not the one currently in use.
- Groups:
- System
Syntax
- Syntax:
- toneName setToneMappingParams params
- Parameters:
- toneName: String - can be one of:
- "Arma"
- "Filmic"
- "Reinhard"
- params: Array of Numbers
- "Arma" - no parameters
- "Filmic" - format [shoulderStrength, linearStrength, linearAngle, toeStrength, toeNumerator, toeDenominator, linearWhite, exposureBias]
- "Reinhard" - format [linearWhite, saturation]
- Return Value:
- Nothing
Examples
- Example 1:
- "Filmic" setToneMappingParams [0.2, 0.3, 0.2, 0.3, 0.01, 3.750, 6, 4];
- Example 2:
- "Reinhard" setToneMappingParams [0.9, -0.003];
- Example 3:
- // default values // "Arma" setToneMappingParams []; // no params for "Arma" tone mapping "Filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.75, 6, 4]; // Arma 3 uses [0.22, 0.3, 0.1, 0.2, 0.01, 0.3, 11.2, 2] for terrains "Reinhard" setToneMappingParams [0.9, 0];
Additional Information
- See also:
- setToneMapping ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy Post Process Effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note