saveIdentity: Difference between revisions
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| | | unitName '''saveIdentity''' name |= Syntax | ||
|p1= name: [[String]] | |p1= unitName: [[Object]] |= Parameter 1 | ||
|p2= name: [[String]] |= Parameter 2 | |||
| [[Boolean]] |= Return value | | [[Boolean]] |= Return value |
Revision as of 16:19, 25 January 2009
Description
- Description:
- Saves person's identity to Objects.sav file in campaign directory as entry name.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player saveIdentity "playerid"
Additional Information
- See also:
- loadIdentity
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 12, 2006 - 17:17
- Str
- Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.