Real Virtuality: Difference between revisions
Jump to navigation
Jump to search
m (Added build number for 1.08) |
Shinraiden (talk | contribs) mNo edit summary |
||
Line 8: | Line 8: | ||
* '''[[:Category:Operation Flashpoint|OFP: Cold Was Crisis]]''': 1.00 - 1.46 | * '''[[:Category:Operation Flashpoint|OFP: Cold Was Crisis]]''': 1.00 - 1.46 | ||
* '''[[:Category:Operation Flashpoint|OFP: Resistance]]''': 1.75-1.96 | * '''[[:Category:Operation Flashpoint|OFP: Resistance]]''': 1.75-1.96 | ||
* '''[[:Category:Virtual Battlespace|VBS1]]''' : 1.75- | * '''[[:Category:Virtual Battlespace|VBS1]]''' : 1.75-2.12.14 | ||
* '''[[:Category:Operation Flashpoint: Elite|OFP: Elite]]''': 2.85 | * '''[[:Category:Operation Flashpoint: Elite|OFP: Elite]]''': 2.85 | ||
* '''[[Armed Assault|ArmA: Armed Assault]]''': 5089 - 5151 - 5163 | * '''[[Armed Assault|ArmA: Armed Assault]]''': 5089 - 5151 - 5163 | ||
* '''[[:Category:Virtual Battlespace|VBS2]]''': undetermined | * '''[[:Category:Virtual Battlespace|VBS2]]''': 1.19.5630 | ||
* '''[[:Category:Virtual Battlespace|VBS2 VTK]]''': undetermined | |||
[[Category:Projects]] | [[Category:Projects]] |
Revision as of 23:09, 12 May 2008
Introduction
The engine behind all Bohemia games is called "Real Virtuality" (also previously referred to as "Poseidon"). It is responsible for handling the graphics, physics, scripting and the user interface.
Versions
The different versions of the engine are as follows:
- OFP: Cold Was Crisis: 1.00 - 1.46
- OFP: Resistance: 1.75-1.96
- VBS1 : 1.75-2.12.14
- OFP: Elite: 2.85
- ArmA: Armed Assault: 5089 - 5151 - 5163
- VBS2: 1.19.5630
- VBS2 VTK: undetermined