Alef/Sandbox – User
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}; | }; | ||
</pre> | </pre> | ||
autoexec? | autoexec?<br> | ||
[[Image:Biki.png]][[Image:Biki.png]]<br> | |||
[[Image:Biki.png]][[Image:Biki.png]] |
Revision as of 18:34, 7 December 2008
Try setVehicleInit in "killed" EH.
addEventHandler "init" on createVehicle?
EH runs a {Code}, that means, sync.
what if run sync {Code} in killed EH?
scriptsPath = "scripts\"; startupScript = ""; cameraScript = ""; playerKilledScript = "onPlayerKilled.sqs"; playerRespawnScript = "onPlayerRespawn.sqs"; playerRespawnOtherUnitScript = "onPlayerRespawnOtherUnit.sqs"; playerRespawnSeagullScript = "onPlayerRespawnAsSeagull.sqs"; playerResurrectScript = "onPlayerResurrect.sqs"; teamSwitchScript = "onTeamSwitch.sqs";
class Missions { class Mission0 { template=Mission0.Sara; param1=1; param2=2; cadetMode=0; };