setDir: Difference between revisions
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Killswitch (talk | contribs) m (Changed: setDir has global effect in MP) |
Killswitch (talk | contribs) m (Added note on ArmA MP effect of setDir.) |
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myObj setPos getPos myObj;</code> | myObj setPos getPos myObj;</code> | ||
</dd> | </dd> | ||
<dd class="notedate">Posted on January 9, 2009 - 22:21</dd> | |||
<dt class="note">'''[[User:Killswitch|Killswitch]]'''</dt><dd class="note">In ArmA, the effect of ''setDir'' is synchronized across the network.</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 23:21, 9 January 2009
Description
- Description:
- Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_soldier1 setDir 45
Will set soldier1 to face North East- Example 2:
_soldier1 setDir -675
Will also set soldier1 to face North East
Additional Information
- See also:
- getDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on May 9, 2007 - 20:43 CET
- Manny
-
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP.
myObj setDir 90; myObj setPos getPos myObj;
- Posted on January 9, 2009 - 22:21
- Killswitch
- In ArmA, the effect of setDir is synchronized across the network.