Editing – Arma 2

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;Terrain Surface
;Terrain Surface
* [[Layered Terrain Surface Representation]]
* [[Layered Terrain Surface Representation]]
ArmA II now supports 6 Terrain Surface Layers
* ArmA II now supports 6 Terrain Surface Layers


;Environment
;Environment

Revision as of 20:06, 16 August 2009

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ArmA 2 offers many possibilities to add new content to it. You can create missions, introduce new vehicles, enhance your missions and addons with the large scripting capabilities or create a whole new total conversion - a game in the game.

The nearly unlimited capabilities of addon and mission editing have brought completely different scenarios into the game than what it was originally designed for. Space mods, lego mods or mods simulating other games or films (Star Wars, Starship Troopers, Stargate, ...) have been created by creative members of the community.

ArmA 2 means to even extend these capabilities. There are more possibilities when editing addons, many new commands for scripting and additional features for mission editors.

Getting Started

Backward Compatibility

What's new

Mission Editing

  • Official and Community Tools. Eg: PBO file handling and more.

Addon Editing

Scripting

  • Precompilation - Code is now distinct type

Terrain Editing

Terrain Surface
Environment

AI Modification