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|betatest = [[:User:Raedor|Raedor]], [[:User:W0lle|W0lle]], [[:User:Kuba|Kuba]], Mato, Luki | |betatest = [[:User:Raedor|Raedor]], [[:User:W0lle|W0lle]], [[:User:Kuba|Kuba]], Mato, Luki | ||
|external = Sarge, [[:User:Kuba|Kuba]], Vojtoo, Jirkus, Bobby, Mato, Luki | |external = Sarge, [[:User:Kuba|Kuba]], Vojtoo, Jirkus, Bobby, Mato, Luki | ||
|released = '''CSLA3 | |released = '''CSLA3 v1.03''':<br />10th August 2009<br />'''CSLA3 v1.02''':<br />30th May 2009<br />'''CSLA3 v1.01''':<br />23th December 2008<br />'''CSLA3 v1.00''':<br />13th December 2008 | ||
|releasedate = Not yet known | |releasedate = Not yet known | ||
|version = 1.03 | |version = 1.02 + patch 1.03 | ||
|web = http://www.csla-studio.info/ | |web = http://www.csla-studio.info/ | ||
|link = [http://www.csla-studio.info/download.htm Links] | |link = [http://www.csla-studio.info/download.htm Links] | ||
}} | }} | ||
'''''CSLA3''''' | '''''CSLA3''''' is modification of [[:Category:Armed Assault|Armed Assault (ArmA)]] which adds new czechoslovak units, weapons, vehicles and many other features. | ||
==History== | ==History== | ||
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==Features== | ==Features== | ||
* | All features are MP-compatible. | ||
* All units, vehicles, weapons and objects made according to real-life documents. | |||
* Armament, equipment and parameters of CSLA units are as close to real-life specs as possible. | |||
* New fully animated weapons. | |||
* RPG-75 dispsable AT launcher is capable of firing only single round. | |||
* New intro animations for all official maps. | |||
* Random numbering of all combat vehicles. | |||
* Random animation on vehicle destruction. | |||
* AI uses vehicle-mounted weapons efficiently, including use of fire bursts. | |||
* AI uses pistols as auxiliary weapon. | |||
* Improved AI behaviour in formations with FSM. | |||
* Improved behaviour of wheeled combat vehicles. | |||
* Every CSLA unit may build sandbag entrenchment if he is equipped with "CSLA_sandBagE" magazine. | |||
* Bandage Vz.80: when soldier is more than 20% injured, he can administer bandage as a first aid. It will restore up to +20% health. Soldier cannot heal himself over 90% of health. | |||
* Sa-58P assault rifle and UK-59L machinegun can be fitted with optics, provided player has optics magazine (CSLA_ZD4x8). | |||
* Sa-61 can be fitted with silencer, provided player has silencer magazine (CSLA_Sa61t). | |||
* Possibility to shot smoke grenades from vehicles eqipped with smoke grenade launchers by gunner or commander of vehicle. AI uses this feature if vehicle is damaged and can't move. | |||
* Possibility to deploy static M2, TOW, Mk19 from US vehicles. | |||
* AI can be mounted to positions behind new sandbag walls. | |||
* Added ATGM 9M112 Kobra missile to T-72M. | |||
* Machinegunner and Assistant Machinegunner can build static UK-59 on two versions of tripod. | |||
* Heavy grenadier and Heavy grenadier assistant can build static AGS-17 grenade launcher on tripod. | |||
... and more | |||
Revision as of 14:38, 18 August 2009
CSLA3 is modification of Armed Assault (ArmA) which adds new czechoslovak units, weapons, vehicles and many other features.
History
- Will be filled ...
Features
All features are MP-compatible.
- All units, vehicles, weapons and objects made according to real-life documents.
- Armament, equipment and parameters of CSLA units are as close to real-life specs as possible.
- New fully animated weapons.
- RPG-75 dispsable AT launcher is capable of firing only single round.
- New intro animations for all official maps.
- Random numbering of all combat vehicles.
- Random animation on vehicle destruction.
- AI uses vehicle-mounted weapons efficiently, including use of fire bursts.
- AI uses pistols as auxiliary weapon.
- Improved AI behaviour in formations with FSM.
- Improved behaviour of wheeled combat vehicles.
- Every CSLA unit may build sandbag entrenchment if he is equipped with "CSLA_sandBagE" magazine.
- Bandage Vz.80: when soldier is more than 20% injured, he can administer bandage as a first aid. It will restore up to +20% health. Soldier cannot heal himself over 90% of health.
- Sa-58P assault rifle and UK-59L machinegun can be fitted with optics, provided player has optics magazine (CSLA_ZD4x8).
- Sa-61 can be fitted with silencer, provided player has silencer magazine (CSLA_Sa61t).
- Possibility to shot smoke grenades from vehicles eqipped with smoke grenade launchers by gunner or commander of vehicle. AI uses this feature if vehicle is damaged and can't move.
- Possibility to deploy static M2, TOW, Mk19 from US vehicles.
- AI can be mounted to positions behind new sandbag walls.
- Added ATGM 9M112 Kobra missile to T-72M.
- Machinegunner and Assistant Machinegunner can build static UK-59 on two versions of tripod.
- Heavy grenadier and Heavy grenadier assistant can build static AGS-17 grenade launcher on tripod.
... and more
External links
BI forums thread - ADDONS & MODS: COMPLETE
BI forums thread - ADDONS & MODS: DISCUSSION
Screenshots
- Will be filled ...