showRadio: Difference between revisions
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Dr Eyeball (talk | contribs) (Clarify purpose. Not obsolete in A2.) |
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[[Category:Scripting Commands ArmA|SHOWRADIO]] | [[Category:Scripting Commands ArmA|SHOWRADIO]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]] |
Revision as of 01:57, 2 December 2009
Description
- Description:
- Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
showRadio false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the radio is now an item in ArmA 2. Class path is CfgWeapons->ItemRadio. Use the command addWeapon and removeWeapon to remove it from a unit's inventory. (example: player removeweapon "ItemRadio")
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands VBS2