Hendo/Sandbox – User
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== Scripts == | == Scripts == | ||
=== Killer AH1Z === | === Killer AH1Z === | ||
<pre> | |||
/* | |||
Purpose: Have A1Z engage player | |||
Preconditions: A1Z (snake) spawn | |||
Activator: snake | |||
Author: Henderson | |||
TO USE: | |||
Save this file in C:\Documents and Settings\user\My Documents\VBS2\mpmissions\missionname\ | |||
Make an M1A1 and name it player | |||
Make an AH1Z and name it snake | |||
- use the following initialization script for snake | |||
call {player execVM "snake.sqf";} | |||
Run like the dickens! | |||
*/ | |||
//Feedback on script start | |||
hint "Snake Started!"; | |||
this flyInHeight 200; | |||
while {alive player} do | |||
{ | |||
snake doMove getPos player; | |||
snake doTarget player; | |||
//hsnake selectWeapon "HellfireLauncher"; | |||
snake doFire player; | |||
sleep 1; | |||
}; | |||
hint "Snake killed player!"; | |||
</pre> | |||
Revision as of 06:53, 16 November 2009
Scripts
Killer AH1Z
/* Purpose: Have A1Z engage player Preconditions: A1Z (snake) spawn Activator: snake Author: Henderson TO USE: Save this file in C:\Documents and Settings\user\My Documents\VBS2\mpmissions\missionname\ Make an M1A1 and name it player Make an AH1Z and name it snake - use the following initialization script for snake call {player execVM "snake.sqf";} Run like the dickens! */ //Feedback on script start hint "Snake Started!"; this flyInHeight 200; while {alive player} do { snake doMove getPos player; snake doTarget player; //hsnake selectWeapon "HellfireLauncher"; snake doFire player; sleep 1; }; hint "Snake killed player!";