P3D Lod Proxies: Difference between revisions
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ulong NamedSelectionIndex; //see [[P3D Named Selections]] | ulong NamedSelectionIndex; //see [[P3D Named Selections]] | ||
//////// ARMA ONLY (ODOLV4x) /////// | //////// ARMA ONLY (ODOLV4x) /////// | ||
ulong LodBoneLinksIndex; //Index into LodBoneLinks structure | ulong LodBoneLinksIndex; //Index into LodBoneLinks structure. | ||
ulong | ulong SectionIndex; //see [[P3D_Lod_Sections]] | ||
} | } | ||
Revision as of 04:08, 7 July 2010
LodProxy
struct { Asciiz P3dProxyName; //"\ca\a10\agm65" (.p3d is implied) <<note the leading filename backslash TransformMatrix Transform; //see Generic FileFormat Data Types ulong ProxySequenceId; // ulong NamedSelectionIndex; //see P3D Named Selections //////// ARMA ONLY (ODOLV4x) /////// ulong LodBoneLinksIndex; //Index into LodBoneLinks structure. ulong SectionIndex; //see P3D_Lod_Sections }
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